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Global Settings


The Global Settings menu allows you to decide what kind of geometry is generated and how it is generated.

It allows you to make adjustments to the leaf as a whole.


Set as Standard, by default, your leaf is already in the viewport when you open up toLeaf.

Alternatively, you can change this to Lobed, which will open up a Lobing tab.

toLeaf_Type_Standard.png

Leaf Type set as Standard.

toLeaf_Type_Lobed.png

Leaf Type set as Lobed.

Changes the random variation and distribution of leaves where applicable.

For example, if you have size or twist variation set, changing this Seed value will give you different looks.

Globally adjusts the width of the leaves.

toLeaf_Width_v01.png

Here the leaf Width is set at 3cm.

toLeaf_Width_v02.png

Width increased to 25cm.

Adjusts the length of the leaves, again globally.

toLeaf_Length_v01.png

The Length of the leaves is 45cm, in this image.

toLeaf_Length_v02.png

Length increased to 145cm, here.


There are separate tabs for Geometry and *Veins (*and Lobing, when Leaf Type is set to Lobing).

As above, this will add to the geometry of the leaves.

As well as offering more options with settings, an increase in geometry can help with the shaping options.

toLeaf_Width Segments_v01.png

Width Segments set to 2.

toLeaf_Width Segments_v02.png

In this second image, the Width Segments value is raised to 20, giving much more geometry.

To add to the geometry of the leaves, you can increase the segments in length, giving you more options with settings in the Modifier tab.

toLeaf_Length Segments_v01.png

Here, the Length Segments is set to 4.

toLeaf_Length Segments_v02.png

Length Segments raised to 24.

You can add subdivisions to increase polygon detail and to add smoothing to the leaves.

toLeaf_Subdivisions_v01.png

Subdivisions set to 0 (zero).

toLeaf_Subdivisions_v02.png

In this second image, the Subdivisions setting is raised to 2.

By default, the leaves are flat; with this setting, you can make them thicker, giving them a more natural depth.

Unfolding the drop-down arrow will reveal the Symmetric and Depth Profile parameters.

toLeaf_Thickness_v01.png

In this image, the Thickness is set as 0 (zero).

toLeaf_Thickness_v02.png

Thickness increased to 4.

Enabling this parameter will apply a symmetry in thickness across the leaf.

Similar to the Profile setting, below, you can shape the depth of the leaves and add knots, in the same way, to give you additional options.

toLeaf_Thickness_Depth Profile_v01.png

This leaf has a constant thickness across the length of the leaf, driven by the Depth Profile spline curve at full strength.

toLeaf_Thickness_Depth Profile_v02.png

This second spline raises, increasing the thickness towards the end of the leaf.


There are many ways to manipulate this spline curve, in order to shape the leaves to suit your particular need.

Adding a knot in the spline (using CTRL) and pulling down the end, will pull in the tips of the leaves.

toLeaf_Profile_v01.png

This leaf is being shaped by the Profile spline curve setting.

toLeaf_Profile_v02.png

This second Profile setting starts thinner, then provides a fuller leaf shape towards the end of the leaf.

toLeaf_Profile_v03.png

Conversely, this Profile curve has a fuller shape closer to the start of the leaf, then thins out sooner.


Enabling this parameter will apply symmetry to the edge noise across the Leaf layer.

Controls the amount of noise along the edges of the leaves.

toLeaf_Edge Noise_v01.png

With the edge noise Strength set at 2000% and Symmetric enabled, the leaf edges are distorted according to the Bias curve setting.

Applies the usual scale control to the noise setting.

Allows you to further control where, on the leaves, the noise is targeted.


This setting will control the offset of the veins normal to the leaf surface.

This will clip veins so that they have no intersections, choosing to clip the ‘newer’ veins.


There are two types of Vein Layers, that can be selected: Midvein and Lateral Vein.

The Midvein is the main central vein (or veins if using the parallel mode) that all subsequent veins stem from.

The Lateral Vein setting gives the branches that form from their parent vein layer, via a number of different branching structures.


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Midvein layer menu settings.

The spline controlling the shape of the vein.

The spline height acts as a multiplier of the radius along the vein’s length.


This enables the Vein Count option to generate more than one parallel midvein.

Controls the number of parallel midveins to generate.


The number of radial segments to generate for the polygon mesh.

The radius of the vein.

A value 0 (zero) to 100 that controls the length of the vein.

A value of 100 is the full length of the leaf.

toLeaf_Veins_Stem Length_v02.png

Midvein Length value of 100.

toLeaf_Veins_Stem Length_v03.png

Midvein Length decreased to 60.

The length of petiole to generate.

This is the base stem of a leaf that will join it to the plant.

toLeaf_Veins_Petiole Offset_v02.png

There is no (zero) Petiole Offset here.

toLeaf_Veins_Petiole Offset_v03.png

Petiole Offset raised to 25.


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Lateral Vein layer menu settings.

Set as Pinnate, by default, this is the branching structure of the layer.

The alternatives are: Palmate, Arcuate and Dichotomous.

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Vein Structure menu.

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Vein Structure set to Arcuate.

toLeaf_Veins_Pakmate_v02.png

The Palmate option.

toLeaf_Veins_Pinnate_v02.png

Vein Structure set to Pinnate.

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Vein Structure set to Dichotomous.

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All four venation lateral Vein Structure modes.

Generates straight veins either side of the parent.

Generates veins in a fan structure from the tip of the parent.

Generates veins the same as Pinnate but they bend up towards the top of the leaf.

Generates forking vein structures from the tip of the parent.

In Dichotomous mode, Vein Count (below) will be replaced by Split Count, which will determine how many forks to generate along the parent.

The Distribution spline will also be replaced by a Split Bias spline, controlling the distribution of the vein forks along the length of the parent.

The changed UI, when Vein Structure is in the Dichotomous mode, with Split Count and Split Bias parameters now available.

The spline controlling the shape of the vein.

The spline height acts as a multiplier of the radius along the vein’s length.


The number of veins to generate.

Split Count replaces Vein Count when the Vein Structure is set to Dichotomous, which will determine how many forks to generate along the parent.

The number of radial segments to generate for the polygon mesh.

The radius of the vein.

A percentage value that controls the length of the vein as a percentage of its parent’s length.

Only applicable to Pinnate and Arcuate modes.

This offsets one side of the veins so the veins no longer originate from the same position

The angle that veins make to the parent, or the angle of spread for Palmate and Dichotomous modes.

The bias of the angle along the length of the parent, or around the fan of veins in Palmate mode.

This scales the angle by the spline’s value.

A variation of 0 (zero) to 100% that is applied to the angle.

It will vary the angle between plus/minus the variation percentage of the angle value.


This parameter gives you the ability to move pairs of leaves up and down the stem length.

When the Vein Structure is in Dichotomous mode, this will be replaced by a Split Bias spline, controlling the distribution of the vein forks along the length of the parent.


Both vein layers also have a Modifiers tab with a modifier stack similar to that in the main leaf options and throughout Taiao.

There are three available modifiers: Bend, Turbulence and Furling (Petiole).

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Modifiers tab, with the Turbulence options.

The bend modifier has the following parameters:

The angle to bend the vein by.

This bending is applied progressively over the length of the vein.

A percentage of 0 (zero) to 100% for where to start the bending from.

The turbulence modifier applies a noise to the vein to give a more natural look.

It has the following parameters:

The seed value for generating the noise.

The strength of the applied noise.

Uses the parents direction normal for the angle of the lateral vein at 0 the lateral veins will remain parallel.

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Child Direction set to 0 (zero) %; lateral veins remain parallel.

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Child Direction set to 100%; lateral veins use the normal direction of the parent.

The noise scale.

A lower value gives a more rapidly changing noise, whereas a higher value gives a smoother slower changing noise.

A spline to control the strength of the turbulence up the length of the vein.

The angle to furl the petiole by.

A percentage of 0 (zero) to 100% for where to start the furling from.


This is only available when Leaf Type is set to Lobed.

Set as Pinnate, by default.

The alternative is Palmate.

toLeaf_Lobed_Type_v01.png

Lobe Structure type of Pinnate.

toLeaf_Lobed_Type_v02.png

The Lobe Structure is the Palmate setting, here.


The number of leaves on the lobe.

toLeaf_Lobed_Count_v01.png

The leaf Count is 12, in this image.

toLeaf_Lobed_Count_v02.png

Count raised to 48, here.

When this box is checked, there is a leaf on the end of each branch.

To turn this off, simply uncheck the box.

toLeaf_Lobed_Leaf on End_v01.png

Unlike the two images above (where Leaf on End is enabled), the Leaf on End parameter is disabled in this image.


This spline curve allows you to customize the stem of the lobe.

toLeaf_Lobed_Profile_v01.png

With Scale with Stem enabled, the lobe stem size adapts according to the Profile setting. Here, the Profile is at full strength so the stem remains at the same thickness.

toLeaf_Lobed_Profile_v02.png

Again, Scale with Stem is enabled, and the downward Profile setting thins the stem towards the end of the lobe.


Enabling this parameter will result in a scaling of the leaves to match the thickness of the stem, which you can set in the Profile.

toLeaf_Lobed_Profile_Scale with Stem_v01.png

By comparison to the two images above, Scale with Stem is disabled here, so the leaves don’t shrink where the stem gets thinner.

This sets the length of the leaf stem.

toLeaf_Lobed_Stem Length_v01.png

Stem Length value of 25.

toLeaf_Lobed_Stem Length_v02.png

Stem Length raised to 100.

Sets the radius of the lobe stem.

To add to the geometry of the lobe stem, you can increase the segments.

Similarly, increasing this will aid the geometry of the lobe stem.


This sets the angle that the pair(s) of leaves come off the lobe stem to the side.

You can apply a variation between the leaves, to avoid perfect symmetry.

toLeaf_Lobed_Angle_v01.png

The Angle setting is 20 degrees, in this image.

toLeaf_Lobed_Angle_v02.png

Angle raised to 60 degrees.

Clicking the drop-down arrow, next to the Angle parameter reveals the Bias setting.

Here, you can further customize the Angle settings along the length of the lobe.

toLeaf_Lobed_Angle_Bias_v01.png

The linear Bias spline curve setting is increasing the angle of the leaves along the length of the lobe.

Twists the pair(s) of leaves up, by degrees, around the lobe stem.

The Variation setting gives a variation between the individual leaf twists.

toLeaf_Lobed_Twist_v01.png

There is no (zero) Twist set here.

toLeaf_Lobed_Twist_v02.png

In this image, the Twist setting is 30 degrees.


This parameter gives you the ability to move pairs of leaves up and down the stem length (in Pinnate mode).

toLeaf_Lobed_Distribution_v01.png

With the Distribution curve set at full strength, there is an even distribution all along the length of the stem.

toLeaf_Lobed_Distribution_v02.png

This second Distribution setting is giving increased distribution towards the end of the stem.

Allows you to apply some variation to the Distribution set, in order to achieve a more organic look.

toLeaf_Lobed_Distribution_Variation_v01.png

The Distribution Variation is set at 100% here, giving maximum variation.

Applies a variation in size between the different leaves of the lobe.

toLeaf_Lobed_Size Variation_v01.png

There is no (zero) Size Variation applied here.

toLeaf_Lobed_Size Variation_v02.png

In this second image, the Size Variation is 50%.

You have even more control over the size of the leaves across the whole lobe, with this spline curve.

toLeaf_Lobed_SizeBias_v01.png

The Size Bias spline curve is at full strength, in this first image, giving no bias at all.

toLeaf_Lobed_SizeBias_v02.png

This setting is increasing the size towards the tips of the stem.


All objects now have an Open Preset Browser button to complement the menu option.

This will open the preset browser if it is not already open.

For further information on the Preset Browser, click the link below.

Preset Browser


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