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nxFalloff

nxFalloff is a standalone object that defines a GPU-compatible spatial falloff region.

Once added to the scene, an nxFalloff object can be dragged into the falloff slot of any supporting modifier, allowing a single falloff shape to drive multiple effects simultaneously.

nxFalloff_Main_Image_01.jpg


nxFalloff_Falloff_Tab_01.jpg

nxFalloff Object tab.

Selects the shape of the falloff.

The available options are Box, Linear, Sphere, and Noise.


nxFalloff_Falloff_Box_01.jpg

nxFalloff_Falloff_Box_01_Alt.jpg

A rectangular falloff region.

Shrinks the inner hard zone inward from the object’s surface.

Sets the full X/Y/Z extent of the box.


nxFalloff_Falloff_Linear_01.jpg

nxFalloff_Falloff_Linear_02.jpg

A directional falloff that fades along a single axis.

Sets the length of the falloff from the object origin.

Selects the axis of the falloff.

Set as Y+, by default.

The other options are: X+, X−, Y−, Z+, and Z−.


nxFalloff_Falloff_Sphere_01.jpg

A radial falloff that fades outward from the object centre.

Shifts the inner boundary inward.

Negative values extend it outward.

Sets the full radius of the sphere.


nxFalloff_Falloff_Noise_01.jpg

nxFalloff_Falloff_Noise_02.jpg

A procedural 3D noise field used as the falloff shape.

Set as Simplex, by default.

The other options are: Curl, Turbulence, Wavy Turbulence, Voronoise, FBM, and Cubic.

Randomises the noise pattern while keeping all other settings the same.

A gradient that remaps the noise values.

The size of the noise features.

How the strength changes across octaves.

How the frequency changes across octaves.

The rate at which the noise evolves over time.

The number of noise layers to combine.


These parameters are available in all modes.

nxFalloff_Falloff_Common_01.jpg

Flips the falloff so that inside becomes outside.

The overall output strength of the falloff (0–100%).

Uniformly scales the falloff shape.

A curve that remaps the falloff profile, allowing hard edges, ease-in/out, and other custom shapes.

Controls how this nxFalloff combines with others in the same slot.

The available blend modes are Normal, Add, Subtract, Multiply, Difference, Screen, Overlay, Min, and Max.

The strength of the blend between this nxFalloff and others in the same slot.


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